Jump to content

Mining

From Revival RSC Wiki
Revision as of 21:50, 19 September 2026 by Nate (talk | contribs) (Create enemy page from server drop tables and NPC definitions)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Mining in Revival RSC is far less click-heavy than the original: rocks give several ores before running out, better pickaxes genuinely mine better, and there are new rocks to find.

This page covers what is new or different in Revival RSC. Everything else about the skill works as it did in the original RuneScape Classic.

Rocks last longer

[edit]

In the original game a rock was emptied by every ore. Here each ore only has a chance of emptying the rock, so a single rock usually gives several ores in a row. Like the other gathering skills, one click keeps going by itself – see batched skilling for how many actions you get at each level.

Ore Mining level Experience Chance to empty the rock Respawn
Clay
1 25 9% 2 seconds
Copper ore
1 87.5 9% 4 seconds
Tin ore
1 87.5 9% 4 seconds
Blurite ore
10 87.5 9% 8.5 minutes
Iron ore
15 175 14% 7 seconds
Silver
20 200 17% 70 seconds
Coal
30 250 19% 25 seconds
Gold
40 325 24% 70 seconds
Mithril ore
55 400 29% 110 seconds
Adamantite ore
70 475 49% 220 seconds
Runite ore
85 625 79% 15 minutes
Gem rocks (Shilo Village) 40 325 39% 2 minutes

Rocks are shared: if another player empties a rock while you are mid-swing, that swing gets nothing.

Pickaxes

[edit]

In the original game a better pickaxe simply swung more times per click. Now that clicks repeat by themselves, a better pickaxe instead makes every swing more likely to succeed. The level needed to use each pickaxe has not changed.

Pickaxe Mining level to use Success bonus
Bronze 1 None
Iron 1 +1
Steel 6 +2
Mithril 21 +4
Adamantite 31 +8
Rune
41 +16

The bonus acts like extra Mining levels when the game decides whether a swing succeeds. It does not apply at gem rocks. Prospecting a rock never fails.

Finding gems

[edit]

Every successful swing has a 1 in 200 chance to turn up an uncut gem in place of the ore – doubled to 1 in 100 while wearing a charged dragonstone amulet. It is most often a sapphire, then an emerald, a ruby and occasionally a diamond. Finding a gem ends your current batch and gives no Mining experience.

New rocks

[edit]
  • The Mining Guild has extra rocks: two gold, three adamantite and one runite.
  • The rune stone rock in the rune stone mine, reached through Runecraft, can be mined with any pickaxe at any level. It never runs out and fills your whole inventory in one click, giving 25 experience per stone.

Useful items

[edit]
Item Effect
12% chance to mine two ores at once, with experience for both. Sold by Nurmof in the Dwarven Mine at level 99.
60% chance that clay you mine comes out as soft clay. 30 charges.
12% chance of an extra ore or gem appearing on the ground. 10 charges.
Stores the gems you find in one inventory slot.

See also

[edit]