Initiate boss cape: Difference between revisions
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== External links == | |||
* [https://revivalrsc.gg/items/1779 Initiate boss cape on the Revival RSC item database] - how many exist in the game world, drop sources and auction house prices | |||
== See also == | == See also == | ||
Latest revision as of 15:08, 26 September 2026
The initiate boss cape is a combined boss cape that carries the perks of the Attack, Strength and Defense skill capes all at once. It is untradeable. This item is exclusive to Revival RSC and was not available in the original RuneScape Classic.
Stats & bonuses
[edit]| Stats | ||||
|---|---|---|---|---|
| Aim | Power | Armour | Magic | Prayer |
| 0 | 0 | 3 | 0 | 0 |
Creation
[edit]Made only by Dominus, the boss master who roams Rimmington. He takes all four apprentice boss capes, 500,000 coins and requires 200 King Black Dragon, 200 Nyrex, 50 Valkor and 200 enraged shadow giant kills. The capes handed in are used up.
Uses
[edit]While worn:
- 30% chance for a missed melee attack to be re-rolled (the Attack cape perk).
- 30% chance for a melee hit of at least half your max hit to become a critical, adding 25% of your max hit (the Strength cape perk).
- 30% chance to halve the damage of an incoming hit (the Defense cape perk).
- Every boss's private instance costs at most 1,000 coins.
External links
[edit]- Initiate boss cape on the Revival RSC item database - how many exist in the game world, drop sources and auction house prices
