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	<id>https://wiki.revivalrsc.gg/index.php?action=history&amp;feed=atom&amp;title=Combat</id>
	<title>Combat - Revision history</title>
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	<updated>2026-10-26T05:27:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.revivalrsc.gg/index.php?title=Combat&amp;diff=1465&amp;oldid=prev</id>
		<title>Nate: Create enemy page from server drop tables and NPC definitions</title>
		<link rel="alternate" type="text/html" href="https://wiki.revivalrsc.gg/index.php?title=Combat&amp;diff=1465&amp;oldid=prev"/>
		<updated>2026-09-19T21:50:39Z</updated>

		<summary type="html">&lt;p&gt;Create enemy page from server drop tables and NPC definitions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page covers what is new for the melee combat skills – &amp;#039;&amp;#039;&amp;#039;Attack&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Hits&amp;#039;&amp;#039;&amp;#039; – in Revival RSC. See also [[Magic]], [[Ranged]] and [[Prayer]].&lt;br /&gt;
&lt;br /&gt;
This page covers what is &amp;#039;&amp;#039;&amp;#039;new or different in Revival RSC&amp;#039;&amp;#039;&amp;#039;. Everything else about the skill works as it did in the original RuneScape Classic.&lt;br /&gt;
&lt;br /&gt;
== How monsters behave ==&lt;br /&gt;
* Aggressive monsters notice you from &amp;#039;&amp;#039;&amp;#039;4 tiles&amp;#039;&amp;#039;&amp;#039; away rather than 1. They still ignore players of more than twice their level.&lt;br /&gt;
* Monsters &amp;#039;&amp;#039;&amp;#039;never run away&amp;#039;&amp;#039;&amp;#039; when their health is low.&lt;br /&gt;
* Neither monsters nor other players &amp;#039;&amp;#039;&amp;#039;block your path&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Monsters chase you around obstacles more intelligently.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Poisoned daggers can poison monsters&amp;#039;&amp;#039;&amp;#039;: each hit has a 1 in 50 chance. The new [[poisoned dragon dagger]] is included.&lt;br /&gt;
&lt;br /&gt;
== Combat capes ==&lt;br /&gt;
The Attack, Strength and Defense [[skill capes]] each add a chance-based effect, and the combined [[Custom items#Boss capes|boss capes]] carry all three at once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Cape !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:attack-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Attack cape|Attack cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| When an attack misses, 35% chance that it is re-rolled. &amp;#039;&amp;#039;&amp;quot;Your cape allows you to hit the enemy!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:strength-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Strength cape|Strength cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| When you hit for at least half your max hit, 35% chance of a critical that adds a further 20% of your max hit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:defense-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Defense cape|Defense cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| 35% chance to halve the damage of an incoming melee hit. It also reduces dragonfire by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:hits-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Hits cape|Hits cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| Food heals an extra 2, 4 or 6 hits, with an equal chance of each or of nothing extra.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 800px;&amp;quot;&lt;br /&gt;
! Boss cape !! style=&amp;quot;text-align:center;&amp;quot; | Chance of each effect !! style=&amp;quot;text-align:center;&amp;quot; | Critical hit bonus !! style=&amp;quot;text-align:center;&amp;quot; | Armour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:initiate-boss-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Initiate boss cape|Initiate boss cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 25% of max hit&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | +3&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:elite-boss-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Elite boss cape|Elite boss cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 35%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 32.5% of max hit&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | +4&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:champion-boss-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Champion boss cape|Champion boss cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 37.5% of max hit&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | +6&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:legendary-boss-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Legendary boss cape|Legendary boss cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 42.5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 45% of max hit&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | +9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Socketed dragon weapons ==&lt;br /&gt;
[[Thurvar]] can forge a socket into a dragon sword, dragon axe or [[dragon 2-handed sword]], which then holds an enchanted [[Slayer#Slayer gems|slayer gem]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 800px;&amp;quot;&lt;br /&gt;
! Gem !! Nascent !! Prime !! Elder !! Primordial&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Power&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Aim&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| +2&lt;br /&gt;
| +4&lt;br /&gt;
| +7&lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Prayer&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| +2&lt;br /&gt;
| +4&lt;br /&gt;
| +6&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Sonic&amp;#039;&amp;#039;&amp;#039; (aim, power and prayer)&lt;br /&gt;
| +3 each&lt;br /&gt;
| +5 each&lt;br /&gt;
| +8 aim and power, +7 prayer&lt;br /&gt;
| +10 aim and power, +9 prayer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Demon, Dragon and Giant gems&amp;#039;&amp;#039;&amp;#039; instead give &amp;#039;&amp;#039;&amp;#039;+24 aim and +24 power&amp;#039;&amp;#039;&amp;#039; while fighting that family of monster. Against the [[Enraged shadow giant]], a Giant gem gives +2,100 aim – the only practical way to get through his 3,000 Defense.&lt;br /&gt;
&lt;br /&gt;
== Combat potions ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 800px;&amp;quot;&lt;br /&gt;
! Potion !! style=&amp;quot;text-align:center;&amp;quot; | Herblaw level !! Boost per dose&lt;br /&gt;
|-&lt;br /&gt;
| Super attack, strength and defense (original)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | -&lt;br /&gt;
| +5 and 15%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:ultra-attack-potion.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Ultra attack potion|Ultra attack potion]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 87&lt;br /&gt;
| Attack +6 and 17%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:ultra-strength-potion.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Ultra strength potion|Ultra strength potion]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 89&lt;br /&gt;
| Strength +6 and 17%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:ultra-defense-potion.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Ultra defense potion|Ultra defense potion]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 91&lt;br /&gt;
| Defense +6 and 17%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:extreme-combat-potion.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Extreme combat potion|Extreme combat potion]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 98&lt;br /&gt;
| Attack, Strength, Defense, Magic and Ranged +10 and 22%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:potion-of-saradomin.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Potion of Saradomin|Potion of Saradomin]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 81&lt;br /&gt;
| Defense +1 and 20% and Hits +1 and 15%, but Attack, Strength, Ranged and Magic −1 and 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New equipment ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Item !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:dragon-2-handed-sword.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Dragon 2-handed sword|Dragon 2-handed sword]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| The strongest melee weapon, with 99 aim and 99 power. Dropped by the King Black Dragon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:dragon-dagger.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Dragon dagger|Dragon dagger]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| 60 aim and 60 power at level 50 Attack. It can be poisoned.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:dragon-scale-mail-body.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Dragon scale mail|Dragon scale mail]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| The best body armour: 95 armour with +10 aim and +6 power. It also absorbs 10% of dragonfire. See [[Dwarf Youth Rescue]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:dragon-plate-mail-legs.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Dragon plate mail legs|Dragon plate mail legs]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| The best leg armour, dropped by the [[Enraged shadow giant]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:large-dragon-helmet.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Large dragon helmet|Large dragon helmet]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| The best helmet, dropped by [[Nyrex the infernal]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:enraged-shadowstone-amulet.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Enraged shadowstone amulet|Enraged shadowstone amulet]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| +12 aim, +15 power, +2 magic and +5 prayer – well beyond a dragonstone amulet for melee.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dragonfire ==&lt;br /&gt;
Protection from dragonfire now &amp;#039;&amp;#039;&amp;#039;adds up&amp;#039;&amp;#039;&amp;#039; across items when you fight a dragon in melee:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 500px;&amp;quot;&lt;br /&gt;
! Item !! style=&amp;quot;text-align:center;&amp;quot; | Dragonfire reduced by&lt;br /&gt;
|-&lt;br /&gt;
| Anti dragon breath shield&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 80%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:defense-cape.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Defense cape|Defense cape]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div style=&amp;quot;display:inline-flex; align-items:center;&amp;quot;&amp;gt;[[File:dragon-scale-mail-body.png|36px|link=]]&amp;lt;span style=&amp;quot;margin-left:10px;&amp;quot;&amp;gt;[[Dragon scale mail|Dragon scale mail]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The boss capes do not count as a Defense cape for this.&lt;br /&gt;
&lt;br /&gt;
== Rings ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Ring of recoil]]&amp;#039;&amp;#039;&amp;#039; reflects a tenth of the damage you take, plus 1, back at the attacker – from melee, ranged or magic – until it has reflected 40 damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Ring of life]]&amp;#039;&amp;#039;&amp;#039; teleports you to Lumbridge if a hit leaves you at 10% of your hitpoints or less, and then shatters. It does not work above level 30 Wilderness.&lt;br /&gt;
&lt;br /&gt;
== Hits and food ==&lt;br /&gt;
* [[Seaweed soup]] heals &amp;#039;&amp;#039;&amp;#039;26&amp;#039;&amp;#039;&amp;#039;, more than any original food. Sharks, manta rays and sea turtles heal 20.&lt;br /&gt;
* The new &amp;#039;&amp;#039;&amp;#039;[[Life Sap]]&amp;#039;&amp;#039;&amp;#039; prayer heals you for a fifth of the damage you deal.&lt;br /&gt;
* Hitpoints and other stats regenerate a little faster than in the original game, because the game itself runs at a faster tick.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Skill capes]]&lt;br /&gt;
* [[Custom items]]&lt;/div&gt;</summary>
		<author><name>Nate</name></author>
	</entry>
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