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This page covers what is new for the melee combat skills β '''Attack''', '''Strength''', '''Defense''' and '''Hits''' β in Revival RSC. See also [[Magic]], [[Ranged]] and [[Prayer]]. This page covers what is '''new or different in Revival RSC'''. Everything else about the skill works as it did in the original RuneScape Classic. == How monsters behave == * Aggressive monsters notice you from '''4 tiles''' away rather than 1. They still ignore players of more than twice their level. * Monsters '''never run away''' when their health is low. * Neither monsters nor other players '''block your path'''. * Monsters chase you around obstacles more intelligently. * '''Poisoned daggers can poison monsters''': each hit has a 1 in 50 chance. The new [[poisoned dragon dagger]] is included. == Combat capes == The Attack, Strength and Defense [[skill capes]] each add a chance-based effect, and the combined [[Custom items#Boss capes|boss capes]] carry all three at once. {| class="wikitable" style="width: 100%;" ! Cape !! Effect |- | <div style="display:inline-flex; align-items:center;">[[File:attack-cape.png|36px|link=]]<span style="margin-left:10px;">[[Attack cape|Attack cape]]</span></div> | When an attack misses, 35% chance that it is re-rolled. ''"Your cape allows you to hit the enemy!"'' |- | <div style="display:inline-flex; align-items:center;">[[File:strength-cape.png|36px|link=]]<span style="margin-left:10px;">[[Strength cape|Strength cape]]</span></div> | When you hit for at least half your max hit, 35% chance of a critical that adds a further 20% of your max hit. |- | <div style="display:inline-flex; align-items:center;">[[File:defense-cape.png|36px|link=]]<span style="margin-left:10px;">[[Defense cape|Defense cape]]</span></div> | 35% chance to halve the damage of an incoming melee hit. It also reduces dragonfire by 25%. |- | <div style="display:inline-flex; align-items:center;">[[File:hits-cape.png|36px|link=]]<span style="margin-left:10px;">[[Hits cape|Hits cape]]</span></div> | Food heals an extra 2, 4 or 6 hits, with an equal chance of each or of nothing extra. |} {| class="wikitable" style="width: 800px;" ! Boss cape !! style="text-align:center;" | Chance of each effect !! style="text-align:center;" | Critical hit bonus !! style="text-align:center;" | Armour |- | <div style="display:inline-flex; align-items:center;">[[File:initiate-boss-cape.png|36px|link=]]<span style="margin-left:10px;">[[Initiate boss cape|Initiate boss cape]]</span></div> | style="text-align:center;" | 30% | style="text-align:center;" | 25% of max hit | style="text-align:center;" | +3 |- | <div style="display:inline-flex; align-items:center;">[[File:elite-boss-cape.png|36px|link=]]<span style="margin-left:10px;">[[Elite boss cape|Elite boss cape]]</span></div> | style="text-align:center;" | 35% | style="text-align:center;" | 32.5% of max hit | style="text-align:center;" | +4 |- | <div style="display:inline-flex; align-items:center;">[[File:champion-boss-cape.png|36px|link=]]<span style="margin-left:10px;">[[Champion boss cape|Champion boss cape]]</span></div> | style="text-align:center;" | 40% | style="text-align:center;" | 37.5% of max hit | style="text-align:center;" | +6 |- | <div style="display:inline-flex; align-items:center;">[[File:legendary-boss-cape.png|36px|link=]]<span style="margin-left:10px;">[[Legendary boss cape|Legendary boss cape]]</span></div> | style="text-align:center;" | 42.5% | style="text-align:center;" | 45% of max hit | style="text-align:center;" | +9 |} == Socketed dragon weapons == [[Thurvar]] can forge a socket into a dragon sword, dragon axe or [[dragon 2-handed sword]], which then holds an enchanted [[Slayer#Slayer gems|slayer gem]]. {| class="wikitable" style="width: 800px;" ! Gem !! Nascent !! Prime !! Elder !! Primordial |- | '''Power''' or '''Aim''' | +2 | +4 | +7 | +9 |- | '''Prayer''' | +2 | +4 | +6 | +8 |- | '''Sonic''' (aim, power and prayer) | +3 each | +5 each | +8 aim and power, +7 prayer | +10 aim and power, +9 prayer |} '''Demon, Dragon and Giant gems''' instead give '''+24 aim and +24 power''' while fighting that family of monster. Against the [[Enraged shadow giant]], a Giant gem gives +2,100 aim β the only practical way to get through his 3,000 Defense. == Combat potions == {| class="wikitable" style="width: 800px;" ! Potion !! style="text-align:center;" | Herblaw level !! Boost per dose |- | Super attack, strength and defense (original) | style="text-align:center;" | - | +5 and 15% |- | <div style="display:inline-flex; align-items:center;">[[File:ultra-attack-potion.png|36px|link=]]<span style="margin-left:10px;">[[Ultra attack potion|Ultra attack potion]]</span></div> | style="text-align:center;" | 87 | Attack +6 and 17% |- | <div style="display:inline-flex; align-items:center;">[[File:ultra-strength-potion.png|36px|link=]]<span style="margin-left:10px;">[[Ultra strength potion|Ultra strength potion]]</span></div> | style="text-align:center;" | 89 | Strength +6 and 17% |- | <div style="display:inline-flex; align-items:center;">[[File:ultra-defense-potion.png|36px|link=]]<span style="margin-left:10px;">[[Ultra defense potion|Ultra defense potion]]</span></div> | style="text-align:center;" | 91 | Defense +6 and 17% |- | <div style="display:inline-flex; align-items:center;">[[File:extreme-combat-potion.png|36px|link=]]<span style="margin-left:10px;">[[Extreme combat potion|Extreme combat potion]]</span></div> | style="text-align:center;" | 98 | Attack, Strength, Defense, Magic and Ranged +10 and 22% |- | <div style="display:inline-flex; align-items:center;">[[File:potion-of-saradomin.png|36px|link=]]<span style="margin-left:10px;">[[Potion of Saradomin|Potion of Saradomin]]</span></div> | style="text-align:center;" | 81 | Defense +1 and 20% and Hits +1 and 15%, but Attack, Strength, Ranged and Magic β1 and 10% |} == New equipment == {| class="wikitable" style="width: 100%;" ! Item !! Notes |- | <div style="display:inline-flex; align-items:center;">[[File:dragon-2-handed-sword.png|36px|link=]]<span style="margin-left:10px;">[[Dragon 2-handed sword|Dragon 2-handed sword]]</span></div> | The strongest melee weapon, with 99 aim and 99 power. Dropped by the King Black Dragon. |- | <div style="display:inline-flex; align-items:center;">[[File:dragon-dagger.png|36px|link=]]<span style="margin-left:10px;">[[Dragon dagger|Dragon dagger]]</span></div> | 60 aim and 60 power at level 50 Attack. It can be poisoned. |- | <div style="display:inline-flex; align-items:center;">[[File:dragon-scale-mail-body.png|36px|link=]]<span style="margin-left:10px;">[[Dragon scale mail|Dragon scale mail]]</span></div> | The best body armour: 95 armour with +10 aim and +6 power. It also absorbs 10% of dragonfire. See [[Dwarf Youth Rescue]]. |- | <div style="display:inline-flex; align-items:center;">[[File:dragon-plate-mail-legs.png|36px|link=]]<span style="margin-left:10px;">[[Dragon plate mail legs|Dragon plate mail legs]]</span></div> | The best leg armour, dropped by the [[Enraged shadow giant]]. |- | <div style="display:inline-flex; align-items:center;">[[File:large-dragon-helmet.png|36px|link=]]<span style="margin-left:10px;">[[Large dragon helmet|Large dragon helmet]]</span></div> | The best helmet, dropped by [[Nyrex the infernal]]. |- | <div style="display:inline-flex; align-items:center;">[[File:enraged-shadowstone-amulet.png|36px|link=]]<span style="margin-left:10px;">[[Enraged shadowstone amulet|Enraged shadowstone amulet]]</span></div> | +12 aim, +15 power, +2 magic and +5 prayer β well beyond a dragonstone amulet for melee. |} == Dragonfire == Protection from dragonfire now '''adds up''' across items when you fight a dragon in melee: {| class="wikitable" style="width: 500px;" ! Item !! style="text-align:center;" | Dragonfire reduced by |- | Anti dragon breath shield | style="text-align:center;" | 80% |- | <div style="display:inline-flex; align-items:center;">[[File:defense-cape.png|36px|link=]]<span style="margin-left:10px;">[[Defense cape|Defense cape]]</span></div> | style="text-align:center;" | 25% |- | <div style="display:inline-flex; align-items:center;">[[File:dragon-scale-mail-body.png|36px|link=]]<span style="margin-left:10px;">[[Dragon scale mail|Dragon scale mail]]</span></div> | style="text-align:center;" | 10% |} The boss capes do not count as a Defense cape for this. == Rings == * '''[[Ring of recoil]]''' reflects a tenth of the damage you take, plus 1, back at the attacker β from melee, ranged or magic β until it has reflected 40 damage. * '''[[Ring of life]]''' teleports you to Lumbridge if a hit leaves you at 10% of your hitpoints or less, and then shatters. It does not work above level 30 Wilderness. == Hits and food == * [[Seaweed soup]] heals '''26''', more than any original food. Sharks, manta rays and sea turtles heal 20. * The new '''[[Life Sap]]''' prayer heals you for a fifth of the damage you deal. * Hitpoints and other stats regenerate a little faster than in the original game, because the game itself runs at a faster tick. == See also == * [[Skills]] * [[Skill capes]] * [[Custom items]]
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