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'''Clans''' let a group of players share a name, a tag and a private chat channel. Clans are free to create, can hold up to 200 members and are managed entirely from the '''Clan''' tab of the friends list. == Opening the clan tab == Open the '''friends list''' and click the '''Clan''' tab, which sits between ''Friends'' and ''Ignore''. * If you are not in a clan you are offered two buttons: '''Clan Search''', to find a clan to join, and '''Clan Setup''', to create your own. * If you are in a clan the tab shows your clan's name, tag and leader, followed by the member list. Members who are online are shown in green and those offline in white. == Creating a clan == Click '''Clan Setup''', enter a name and a tag, and press '''Submit'''. There is no cost and no level requirement β you just cannot already be in a clan. {| class="wikitable" ! !! Rules |- | '''Clan name''' || 2 to 16 characters |- | '''Clan tag''' || 2 to 5 characters |- | '''Both''' || Letters, numbers and spaces only. Neither may already be in use by another clan, as either a name or a tag, and offensive names are rejected. |} The player who creates the clan becomes its '''Owner'''. == Joining a clan == There are two ways to join a clan. === By invitation === A member with permission presses '''Invite Player''' in the clan window β the owner's button is on the Clan Setup panel β and types your name. They can also type <code>::claninvite name</code>, using an underscore in place of any space in the name. You must be online. '''Important: clan invitations are blocked by default.''' Before anyone can invite you, open the options menu and click '''Clan Invitation - Block''' so that it reads '''Clan Invitation - Receive'''. Until you do, the person inviting you is simply told that you have clan invitations blocked. When you are invited, a window pops up with '''Accept''' and '''Decline''' buttons. In the Wilderness no window appears, and you must type <code>::clanaccept</code> instead. Invitations expire after '''60 seconds'''. === By searching === '''Clan Search''' lists every clan, with a search box. Click a clan to see its details, then press '''Send Clan Request'''. If the clan is set to ''Anyone can join'' you become a member straight away. Otherwise you are told it is not accepting requests and will need an invitation. == Ranks == There are three ranks. New members start with no rank. {| class="wikitable" style="width: 100%;" ! Rank !! Invite players !! Kick players !! Change ranks !! Change settings |- | '''Owner''' || style="text-align:center;" | Always || style="text-align:center;" | Always || style="text-align:center;" | Yes || style="text-align:center;" | Yes |- | '''General''' || style="text-align:center;" | If the clan allows ''General+'' or ''Anyone'' || style="text-align:center;" | If the clan allows ''General+'' or ''Anyone'' || style="text-align:center;" | No || style="text-align:center;" | No |- | '''None''' || style="text-align:center;" | Only if the clan allows ''Anyone'' || style="text-align:center;" | Only if the clan allows ''Anyone'' || style="text-align:center;" | No || style="text-align:center;" | No |} To change a rank, the owner opens the '''Clanmates''' tab of the clan window, selects a member and right-clicks '''Rank user''', choosing ''None'', ''General'' or ''Delegate leadership''. The whole clan is told about promotions and demotions. === Changing owner === * '''Delegate leadership''' hands the clan to another member after a confirmation. The old owner drops back to no rank. * If the owner '''leaves''', ownership passes automatically to the longest-standing member, whatever their rank. Owners who plan to leave should delegate leadership first. * The owner can never be kicked. == Clan chat == Type <code>::c</code> followed by your message to talk to your clan: <code>::c anyone want to do Valkor?</code> Clan messages appear as <code>[Clan Name] Player: message</code> and are only seen by members of your clan who are online. They are collected in the '''Clan''' chat tab at the bottom of the screen, which flashes when a new message arrives. Notices about members joining, leaving and changing rank appear there too. == Clan settings == The owner controls three settings from the '''Clan Setup''' panel. Right-click a box to change it. {| class="wikitable" style="width: 100%;" ! Setting !! Options !! Default |- | '''Who can kick in clan?''' || Anyone, Owner, General+ || Owner |- | '''Who can invite into clan?''' || Anyone, Owner, General+ || Owner |- | '''Accept clan requests?''' || ''Anyone can join'' lets players join from Clan Search without an invitation. ''Invite only'' and ''Closed'' both require an invitation. || Invite only |} == Leaving, kicking and disbanding == * '''Leave''' β press '''Leave Clan''' on the clan tab and confirm. There is no cooldown before joining or creating another clan. * '''Kick''' β right-click a member in the clan tab and choose '''Kick user''', or select them in the Clanmates tab and press the '''Kick user''' button. Both ask for confirmation. * '''Disband''' β there is no disband button. A clan is deleted when its last member leaves, so to disband a clan the owner kicks everyone and then leaves. == What being in a clan does == * Your '''clan tag''' appears before your name in public chat as <code>[TAG] Name</code>, and before your name in [[Settings and social#Global chat|global chat]]. * With the '''Name and Clan Tag''' option switched on, tags float beneath the names above players' heads. * Clanmates who are online appear as '''magenta dots''' on the minimap, slightly larger than other players. * The clan tab shows at a glance who is online. Right-click a member to message them or add them as a friend. Clans are purely social: they do not share experience or loot, and clanmates can still attack each other in the Wilderness. The kills, deaths, clan points and matches shown in the clan window are not currently in use. == Parties == A '''party''' is a small temporary group of up to '''5''' players, and is separate from your clan. * '''Forming''' β right-click a player and choose '''Invite to party'''. A party is created automatically, with you as leader. The invited player gets a pop-up, or must type <code>::partyaccept</code> if they are in the Wilderness or in combat. Invitations expire after 60 seconds, and can be blocked with the ''Party Invitation'' option. * '''Party chat''' β type <code>::p</code> followed by your message. It appears as <code>[Party] Name: message</code> in orange. * '''Loot sharing''' β the leader can type <code>::shareloot</code> to toggle it. While it is on, every member of the party can pick up drops belonging to any other member. * Party members appear as '''blue dots''' on the minimap. * '''Leaving''' β type <code>::leaveparty</code>. If the leader leaves, the next member becomes leader. * '''Ironmen''' of every kind cannot create, join or be invited to a party. == Commands == {| class="wikitable" ! Command !! What it does |- | <code>::c message</code> || Send a message to your clan |- | <code>::claninvite name</code> || Invite an online player to your clan |- | <code>::clanaccept</code> || Accept a clan invitation β needed in the Wilderness |- | <code>::joinclan clan_name</code> || Join a clan that is set to ''Anyone can join'' |- | <code>::p message</code> || Send a message to your party |- | <code>::partyaccept</code> || Accept a party invitation |- | <code>::leaveparty</code> || Leave your party |- | <code>::shareloot</code> || Party leader only: toggle loot sharing |} Use an underscore in place of a space in player and clan names. == See also == * [[Settings and social]]
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